Conservation is a chair inspired by Sol Lewitt's drawing instructions. It follows a simple algorithm that can generate many different complex chairs.
I built Conservation for my first project in 4.031: Design Studio - Objects & Interaction, where we were tasked with creating a seat based on a set of simple design instructions.
The rules for building a Conservation chair are simple:
Here is a 2D visual representation of one iteration of the process:
I sketched nine chair ideas as well as their generative rules, ultimately deciding on Conservation.
Before building my Conservation chair, I built a prototype to test my generative rules out of balsa wood.
Learn more about the class I built this for here: